Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
33282
?
20213
?
31627
?
28274
?
16553
?
32371
?
19568
?
32751
?
21907
?
13592
Total damage to objectives
12679
14377
3896
5626
5393
8187
44106
5255
9718
1434
Total damage to buildings
3639
0
2369
5626
1449
3144
209
1920
2683
317
Total damage shielded
0
0
2076
0
0
0
0
0
0
922
Total heals on teammates
0
0
0
0
0
0
0
0
0
0

Abilities usage

in numbers

Piltover Peacemaker (Q)

56xpressed

Yordle Snap Trap (W)

26xpressed

90 Caliber Net (E)

34xpressed

Ace in the Hole (R)

6xpressed

?

Caitlyn

Skill path

Most popular ability leveling order
?
P
Headshot
?
Q
Piltover Peacemaker
1
4
5
7
9
?
W
Yordle Snap Trap
2
8
10
12
13
?
E
90 Caliber Net
3
14
15
17
18
?
R
Ace in the Hole
6
11
16

Summoner spell

Most popular spells
?
?
50.3% WR(56233 Matches)
?
?
48.7% WR(6118 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
51.18% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Caitlyn
?
Malphite
1.44KDA9.00
0.32%Kill Participation0.63%
17Vision Score10
21,907Damage Dealt28,274
8Max CS Advantage64.8
54CS in First 10 Minutes54

Minions have varying gold values depending on their type, and the CS gap results in an approximate 0 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

1Max Level Lead3
Blue61,567G
Difference+3,360G
Red58,207G
?
13,264G
?
12,181G
?
11,542G
?
13,890G
?
10,690G
333G
134G
2,023G
3,286G
1,898G
12,931G
?
12,315G
?
13,565G
?
10,604G
?
8,792G
?